Showcase

Inside Alquimia's Virtual Apothecary

A glowing ancestral artifact floats in a dim room, and you unlock it one waypoint at a time. Five WebGL canvases, a chord that assembles note by note, and a clever trick: the main scene drops its pixel ratio and post-FX the second a sub-view steals focus.

Inside Alquimia's Virtual Apothecary captured as a WebGL / WebGPU community feature.

A glowing ancestral artifact floats in a dim room, and you unlock it one waypoint at a time. Five WebGL canvases, a chord that assembles note by note, and a clever trick: the main scene drops its pixel ratio and post-FX the second a sub-view steals focus.

The project is collected here for the same reason the best browser graphics work keeps spreading: it makes the GPU visible through a concrete interface, not a lecture. The result feels inspectable, fast, and specific to the web.

Launch Demo
  • Published: May 31, 2026
  • Section: Showcase
  • Tags: WebGL, Multi Canvas, Post Processing