Showcase

Walking Inside a DeepSDF Latent Space, in the Browser

Click a dot in the UMAP atlas and a chair resolves from a 256-dim code. Drag a slider and watch it melt into a lamp, meshed live from a neural signed distance function at 64³ or 128³. DeepSDF latent spaces you can actually walk around in. Three.js, WebGL, no download.

Walking Inside a DeepSDF Latent Space, in the Browser captured as a WebGL / WebGPU community feature.

Click a dot in the UMAP atlas and a chair resolves from a 256-dim code. Drag a slider and watch it melt into a lamp, meshed live from a neural signed distance function at 64³ or 128³. DeepSDF latent spaces you can actually walk around in. Three.js, WebGL, no download.

The project is collected here for the same reason the best browser graphics work keeps spreading: it makes the GPU visible through a concrete interface, not a lecture. The result feels inspectable, fast, and specific to the web.

Launch Demo
  • Published: Jun 3, 2026
  • Section: Showcase
  • Tags: Three.js, Machine Learning, Latent Space